A pretty simple animated SVG flag. Can also be used as a still background resource. The animation does feel a bit jerky, but I think it's sufficient as long as it's not the main focus of your animation.
--- Technical One second loop, interpolates between three values. See code (comments!) for more information. The white background doesn't exist in the SVG - it's just the flag and pole.
--- Premium Content The original SVG is downloadable for free or for 20 . You can chose either - the files are identical. Keep in mind that if you do spend the points, you basically give me twenty cents!
--- Additional License (I don't have the time and the sanity to change the default seller agreement right now.) You are free to use this resource in accordance to Creative Commons Attribution License. This means you can change it and use it for commercial projects, as long as you credit me. It doesn't matter if you bought the Premium Content or not.
It's a whole different vector animation technology. Like LEDs and light bulbs. They can look alike, the result is the same, but the underlying mechanics are different. SVG animations aren't that popular because there's not really a nice user-friendly editor to create them. You have to code. Which means actually trying to understand the technology, which in turn makes animators' heads hurt, I guess. Even though it is rather simple.
It's XML-based. And I've learned it by reading the official documentation of SVG. Pretty interesting read all together, especially the chapter about animation and the one about interactivity. I could probably give you a lesson or two via skype if you wanted me to. I'm kinda playing with the idea of making some tutorials, so I'd like to test the pacing and so on.
Huh. That's really interesting. Nice to know, seeing as I'm interested in animation. Yea, I would want something simple, but it's always fun once you get used to something that looks complicated just to feel like a pro XD
SVG animations aren't that popular because there's not really a nice user-friendly editor to create them. You have to code. Which means actually trying to understand the technology, which in turn makes animators' heads hurt, I guess. Even though it is rather simple.
I could probably give you a lesson or two via skype if you wanted me to. I'm kinda playing with the idea of making some tutorials, so I'd like to test the pacing and so on.